Art Interns Yohan and Marie Talk About Video Game Development

like Charlie has always been blessed with talented and passionate interns. In this blog post, we´re interviewing two of our latest art interns Yohan Lentchitzky and Marie-Laure Bourgois. Both Marie and Yohan studied at Rubika Supinfogame Valenciennes in France. Read on to discover the beautiful art they´ve created and what advice they have for other interns.

Yohan Lentchitzky and Marie-Laure Bourgois

Yohan Lentchitzky and Marie-Laure Bourgois

What made you study game development?

Yohan: I was always drawing ever since I was 6, and I´ve always played video games. Most of the time I play online multiplayer games with my friends. Game development was the only profession that allowed me to combine both passions.

Marie: I chose to study game development because I love video games obviously and I like to create new things. I don´t have a favorite genre, instead, I'm curious about discovering new ways to play. Having learned the process of making a video game made me love them even more.

What do you like most about video game development?

Yohan: I love the creation of the game universe - drawing the 2D concepts and then the 3D modeling of the environment and the characters. I like the variety of different tasks working on a video game brings - it keeps me motivated. Texturing 3D props is my next challenge: I’d like to master that craft.

Marie: It’s very satisfying to get to work on games, to see that the new world takes shape step by step. It’s a process that takes a lot of time, but when working with inspiring colleagues it is very rewarding. I’m having such fun when creating something brand new: modeling props, creating textures and drawing.

What is the most surprising thing you´ve learned about video game development since your internship started?

Yohan: This internship taught me how to optimize 3D modeling and how to be more efficient in my work. This is what I had hoped for, so that’s great.

Marie: I learned to use new software, and other ways to create textures. But most importantly I learned all about the work process of the game dev team.

What do you think makes a good working environment for a game development intern?

Yohan: The communication with other team members is vital. You need to ask as many questions as possible so you can develop your skills. And you need to learn all about the game you’re working on so you can better adapt your art style to the game. Adaptation is essential in game development.

Marie: We’re lucky to have Kenny (Art Director) to answer all of our questions and help us along whenever we’re in need of advice or guidance. Communication and mutual support are the most important assets in a game development team. 

What are some of your career dreams?

Yohan: What I would like to specialize in is 2D, concept art. I would love to become a 2D / 3D artist and eventually maybe an Art Director.

Marie: I don’t have a specific dream career. I hope I´ll be able to try new things, work on different projects, learn and grow.

Words of wisdom to other game developers who are just starting off? What would be your advice?

Yohan: Develop such skills as communication and collaboration, it is essential when working in teams. And game development is almost never a one-man show.

Marie: Never give up, but ask for help and your progress will be really fast.